I soon saw a thing to fear worse than vampyrics during the nights and this creatures were the werewolves.
Today I play a vampyr, we are a lot of vampyric, a few bloodhounds and a few slaves but only one werewolf being nearly bullied each full moon like a source of fun because weak against diamond armors and enchanted swords.
Werewolves are suppose to be feared because of their strenght, speed and healt. They are strong it is true, their Toughness is good too, but 4hp like a normal human ?
They are suppose to have a skin as strong as leather or chain, able to stop an iron blade and perhaps break it.
I propose to update the werewolf HP (irp because I know it's hard to touch the plugins) to 6HP to give them a bit of dangerosity, because for now I only see a poor pet being mauled by stronger than him that are human beings.
An other idea, there is three races (without the alpha):
-Bloodmoon allready have a S bonus due to their brutal nature
-Silvermnae could have a T bonus because well known for their high rate regeneration speed
-Witherfangs a WS bonus due to their extreme speed suppose to rivalise with any animal
(perhaps also think about ws because werewolves are suppose to be fast, even the transformation show it (the effects like jump boost and speed boost) and it's a bit ***** to take a lot of hits and be as slow as a zombie not able to hit the target).
Proposed Werewolf stats:
WS 3 | RS 0 | MS 0 | T 5 | S 7 | HP 6 (40HP with new system)
Bloodmoon- Add 1 to Strength
Silvermane- Add 1 to Toughness
Witherfangs- Add 1 to WS
Alpha- add 2 to Strength and 1 to toughness
Werewolf Aggression- When seeing a non-werewolf, a werewolf must roll a d6. If rolling a 1, they will attack the non-werewolf
Madness of the Moon- When on a full moon, a werewolf must attack any non-werewolf seen. No exceptions.
Fury of the Wolf- Due to their speed, they are capable of performing 2 actions (attack + attack +Retreat). This means that in a single turn of combat they may attack.
I think this could Highly be appreciated by the werewolf players, I know how it feels when you are surrounded by four men with diamond/iron armor with protection V and swords with sharpness V.
Just the HP update could make it more enjoyable and provide a better RP.
Werewolves aren't puppies and guards may fear them instead of seeing their hunt as a sport for pleasure.
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